project object (Object/NES)

A server-side host object provided inside NES. This object represents a running application inside the server.


JavaScript - 1.1
Netscape Enterprise Server version - 2.0
JavaScript syntax:NESproject
Object methods:lock(), unlock()

The client object provides a means of maintaining state during a client session. This object is used for maintaining state across all sessions running in a single application. There may be several applications running in a server.

If you need to maintain state across the entire server then you need to access the server object, which is discussed in a separate topic.

See also:client object, Netscape Enterprise Server, response.project, server object, unwatch(), watch()

lock()1.1 1.1 n/a n/a n/a n/a2.0 2.0 n/a n/a n/a n/a-
unlock()1.1 1.1 n/a n/a n/a n/a2.0 2.0 n/a n/a n/a n/a-